Thunderwave

Spell Details

Level: 1

School: Evocation

Casting Time: Action

Ritual: No

Range: Self

Components: V, S

Materials:

Duration: Instantaneous

Concentration: No

Description

You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.

In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Classes: Bard, Druid, Sorcerer, Wizard

Source: Player's Handbook 2024 pg. 334