Shatter

Spell Details

Level: 2

School: Evocation

Casting Time: Action

Ritual: No

Range: 60 feet

Components: V, S, M

Materials: (a chip of mica)

Duration: Instantaneous

Concentration: No

Description

A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 2.

Classes: Bard, Sorcerer, Wizard

Source: Player's Handbook 2024 pg. 316