Ray of Sickness

Spell Details

Level: 1

School: Necromancy

Casting Time: Action

Ritual: No

Range: 60 feet

Components: V, S

Materials:

Duration: Instantaneous

Concentration: No

Description

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Classes: Sorcerer, Wizard

Source: Player's Handbook 2024 pg. 311