Spell Details
Level: 2
School: Transmutation
Casting Time: Bonus Action
Ritual: No
Range: Touch
Components: V, S
Materials:
Duration: 1 hour
Concentration: No
Description
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
Classes: Paladin, Ranger, Sorcerer, Wizard
Source: Player's Handbook 2024 pg. 295