Jump

Spell Details

Level: 1

School: Transmutation

Casting Time: Bonus Action

Ritual: No

Range: Touch

Components: V, S, M

Materials: (a grasshopper's hind leg)

Duration: 1 minute

Concentration: No

Description

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.

Classes: Druid, Ranger, Sorcerer, Wizard

Source: Player's Handbook 2024 pg. 290