Spell Details
Level: 8
School: Conjuration
Casting Time: Action
Ritual: No
Range: 150 feet
Components: V, S
Materials:
Duration: 1 minute
Concentration: Yes
Description
A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud's area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it.
When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.
The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
Classes: Druid, Sorcerer, Wizard
Source: Player's Handbook 2024 pg. 288