Heal

Spell Details

Level: 6

School: Abjuration

Casting Time: Action

Ritual: No

Range: 60 feet

Components: V, S

Materials:

Duration: Instantaneous

Concentration: No

Description

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Using a Higher-Level Spell Slot. The healing increases by 10 for each spell slot level above 6.

Classes: Cleric, Druid

Source: Player's Handbook 2024 pg. 284