Harm

Spell Details

Level: 6

School: Necromancy

Casting Time: Action

Ritual: No

Range: 60 feet

Components: V, S

Materials:

Duration: Instantaneous

Concentration: No

Description

You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can't reduce a target's Hit Point maximum below 1.

Classes: Cleric

Source: Player's Handbook 2024 pg. 283