Elemental Weapon

Spell Details

Level: 3

School: Transmutation

Casting Time: Action

Ritual: No

Range: Touch

Components: V, S

Materials:

Duration: 1 hour

Concentration: Yes

Description

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot. If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.

Classes: Druid, Paladin, Ranger

Source: Player's Handbook 2024 pg. 268