Spell Details
Level: 2
School: Transmutation
Casting Time: Bonus Action
Ritual: No
Range: Touch
Components: V, S, M
Materials: (a hot pepper)
Duration: 1 minute
Concentration: Yes
Description
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
Classes: Sorcerer, Wizard
Source: Player's Handbook 2024 pg. 266