Spell Details
Level: 3
School: Abjuration
Casting Time: Reaction, which you take when you see a creature within 60 feet of yourself casting a spell with Verbal, Somatic, or Material components
Ritual: No
Range: 60 feet
Components: S
Materials:
Duration: Instantaneous
Concentration: No
Description
You attempt to interrupt a creature in the process of casting a spell. The creature must make a Constitution saving throw. On a failed save, the spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast it is wasted. If that spell was cast with a spell slot, the slot isn't expended.
Classes: Sorcerer, Warlock, Wizard
Source: Player's Handbook 2024 pg. 258