Conjure Woodland Beings

Spell Details

Level: 4

School: Conjuration

Casting Time: Action

Ritual: No

Range: Self

Components: V, S

Materials:

Duration: 10 minutes

Concentration: Yes

Description

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.

In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 5.

Classes: Druid, Ranger

Source: Player's Handbook 2024 pg. 255