Cloudkill

Spell Details

Level: 5

School: Conjuration

Casting Time: Action

Ritual: No

Range: 120 feet

Components: V, S

Materials:

Duration: 10 minutes

Concentration: Yes

Description

You create a 20-foot-radius Sphere of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one created by Gust of Wind) disperses it, ending the spell. Its area is Heavily Obscured.

Each creature in the Sphere makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.

The Sphere moves 10 feet away from you at the start of each of your turns.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 5.

Classes: Sorcerer, Wizard

Source: Player's Handbook 2024 pg. 251