Chill Touch

Spell Details

Level: 0

School: Necromancy

Casting Time: Action

Ritual: No

Range: Touch

Components: V, S

Materials:

Duration: Instantaneous

Concentration: No

Description

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

Classes: Sorcerer, Warlock, Wizard

Source: Player's Handbook 2024 pg. 249