Spell Details
Level: 0
School: Necromancy
Casting Time: Action
Ritual: No
Range: Touch
Components: V, S
Materials:
Duration: Instantaneous
Concentration: No
Description
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
Classes: Sorcerer, Warlock, Wizard
Source: Player's Handbook 2024 pg. 249